Battery Check, a platform game using a slightly modified Jazz Jackrabbit 2 engine, was originally distributed as part of a promotional action and thus not legally available any more. There was still the demo version, but of course having the full game is always better.
Recently, Stibat (the original distributors of Battery Check) have uploaded the full game as freeware to their site. If you own Jazz Jackrabbit 2 version 1.10o, you’re even luckier, as the JCS coming with that version allows you to create your own levels for Battery Check.
Battery Check is available here. The site is in Dutch, but the download link is located at the bottom and says “Download Battery Check (12 Mb)”. An English translation of the readme (translated by yours truly) can be found here.
Unrelated, but still cool: at the moment, the 3 most recent recommended songs at ModArchive are all Jazz-related. #1 is a song from the Jazz Jackrabbit 3 soundtrack by Alexander Brandon, #2 and #3 are remixes of Jazz Jackrabbit 1 songs by Haze.
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Eat your lima beans, Johnny.
Nice one!
The second part is incredibly cool. ;)
Awesome news and a great find! But…
“Battery Check is available here. In case you don’t understand Dutch: the download link says “Download Battery Check (12 Mb)”.”
You’re joking, right? :)
Yeah ;)
Even then, people these days…
Is it me or is the game rather annoying? :)
It’s a bit slow paced, yes, but you’ll get used to it eventually.
Some puzzles can be certainly frustrating, though. Most of the ones in the outdoors level are.
Great news, but the game has two readmes and neither are in English? :-(
Stijn, translate! Go, go, go!OMG the game is too hard. No guns, what is with that?! You can’t even stomp the enemies a la Mario (or JJ2 for that matter).
I also found a bug..I got stuck under a conveyor belt in the first level and couldn’t shift my position, though all the movement keys would still work (and show the right animation).
YES
I thought the game wasn’t too hard (once I figured out the space key), but then again I’m not even sure I actually beat it. Though if I didn’t I probably won’t bother to play it again any time soon.
Battery Check levels category plz
So does one of the readme.txt files explain what exactly is going on in the game?
http://www.jazz2online.com/d3/batterycheck-readme.txt
I ran the readme through Babel Fish, and then I started to fix what couldn’t be properly translated by using my (nonexistent) knowledge of the Dutch language. If someone else wants to finish the translating, then go ahead.
I have added a link to a proper translation of the readme.
WR is right, I had the same bug with the conveyor belt. Strangely enough, all the little energy suckers that were there ignored me while I was stuck.
Great game, but it’s so hard!
Any chance of there being a BC tileset for JJ2?
Sorry for the double comment, but does anyone know what the options are in the pause menu?
Here’s what I think the first three are:
“Spel Bewaren” = Save
“Spel Laden” = Load
“Spel Stoppen” = Quit game
“Annuleren” = ??? Anyone know what this is?
Annuleren is Cancel.
I still have this game on the original disc, you had to give 15 batteries to stibat in order to get one. Great that it’s freeware now, but remember, this is nothing compared to Jazz2.
Spaz18, there is already a Battery Check tileset, and it used to be on Jazz2City, but the palette was horribly messed up. The tileset itself looked good, but nothing else did. The masking wasn’t terribly well done either.
Someone will come up with a BC tileset now anyway :P
Great news, really. Jazz is really coming back now. =D That Jazz-related music can beat anything else on that site is just awful. For the other members of the site of course ;p
Go Jazz.. or rather, go Batteryman! :)
For the record, the songs in the Recommended Additions section aren’t actually ranked, just nominated. But it’s still nice to see JJ2-related tracks get mentioned.
I’ve been in love with this game since I acquired the full version in 2005. I’ve always found the areas with the moving “Doors” the hardest to beat, with some of the outdoor places coming close behind (but only because the certain area was too large and opem and I didn’t get where I was supposed to go).
i remember this game being pretty bad when I played it but on the other hand maybe this will give people new tilesets to convert to jj2. The palettes not working right in jj2 might be a problem but tilesetpal can probably optimize them.
WR: That’s because it was converted directly… there was no palette or mask editing at all, it was just updated into a 1.23-compatible format.
Nice news. Are there any reasonable things J2O could do with the freeware version of Battery Check? Are there any plans/ideas?