Source: Youtube
If you’re reading this, chances are you’re pretty good at Jazz 2. You probably know that it’s a much easier game than Jazz 1, and you may even know the official SP levels inside and out. Wouldn’t it be fun to watch some people who very clearly don’t know what they’re doing while they try to beat the game? In Cooperative mode?
That’s what I thought. (Warning for language.)
Source: Gamer.nl
Arjan Brussee, the founder of Guerilla Games (Killzone) and lead programmer of Jazz Jackrabbit 1 and 2 has announced today his departure at Guerilla Games. The reason for this is that he wants a new ambitious project and EA Games can give him that.
He will be the executive producer at Visceral Games (Dead Space). Jazz Jackrabbit 2 programmer Michiel van der Leeuw will take over Arjan’s old position within Guerilla.
Hi, guys:
I’m Taiwan_Jazz, and this is my youtube channel:
http://www.youtube.com/user/JazzJackrabbitTW: http://www.youtube.com/user/JazzJackrabbitTW
Please visit and subscribe / leave some comments if you love Jazz Jackrabbit.
I’ll upload Jazz Jackrabbit-related when I have time.
Also, please give me some feedback of my gameplay.
Source: lun4rsoft.info
Hello everyone,
I uploaded a few video’s showcasing my work-in-progress Opensource rewrite of Jazz Jackrabbit 2.
The vids show a few levels being rendered at 1920×1080, while mantaining a high framerate.
Technodus Cargo Station (olctcs) on a 22-inch monitor:
http://www.youtube.com/watch?v=dcoi72X7T9o
Battle1 on a 42-inch led-TV:
http://www.youtube.com/watch?v=xJsutbvsPkE
Battle3 on a 42-inch led-TV:
http://www.youtube.com/watch?v=payULG2ZN2o
This is not the final version, which will use a more optimized OpenGL renderer written by me. Also, things like animated tiles will be displayed correctly.
This is NOT the final version which will of course be more like JJ2 and less like a plain levelviewer.
Thanks for watching
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Eat your lima beans, Johnny.