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MuckamoCTF.j2l | Toxic Landscape | 5.41 kB | 08 Apr 2002 |
MuckamokNight.j2t | Jazz 2: Muckamok Night | 73.92 kB | 24 Jan 2002 |
INTRSPEC.S3M | "Introspection" - Necros/PM | 294.10 kB | 30 May 1994 |
My latest CTF level. I used the Jj1 conversion of Muckamok by Haze for it. I’ve put some effort into gameplay and other stuff, eyecandy may be a bit less this time, but its mostly everything i could do with this set. Jj1 sets look kewl, but not all of them have that much options for eyecandy, only some background mountians. Hehe… i don’t care. JAZZ 1 IS L33T!
Ah…A another CTF level..these time the lvl uses old,good classic tilest: Jazz1 Diamondus.I saw the lvl when i was beta testing it…now lets get back to review.
1#Eyecandy-kinda good work.The lvl is realy lovely!Sure i dont mention about few bugs..but they where coused of ,,possibilities of tile’‘The background is very nice.
2#Gameplay-the lvl could be lil bigger…however i think that 4 ppl gona be perfect for it.I ,,found myself in lvl’‘ kinda fast so it even allowed me to score point or two (especialy that i sucks in ctf :] ) So my sugestion fer gameplay is possitive.
3#Weapon Placement-well,i did not had lacks of ammo dureing game..thats GOOD.There is not too many of it so you can say it is well balanced.These lvl contain 2 power ups ( at least i found boucer p-u and RF p-u ) good thing that cell did not included the seeker power up cuz in that kinda of lvl ( mostly open areas ) it would be too deadly.
4#Total Sugestion-Here we got another nice ctf lvl by CelL.It is worth to doownloaded and it is sure worth a tip.
Fine,Koniec,End,Eind,Pabaiga..whatever:]
Its Jazz1 Muckamok…=P
Nice. It’s a nice CTF level by CelL (Duh).
Read the review of Elrick please.
Thank you.[This review has been edited by Taz]
Very nice level we’ve got here.
Cell has done a good job…
Nice eyecandy(as Elrick said : a few bugs)
The level could be a bit bigger though, but it’s not to small.
The level is suitable for up to 6 players I would say, but above that, things should get a bit messy.
I’ll rate this 8.5, but if the level was a bit bigger, I’d have given you a 9.
But still, very nice work. Good job!
“Toxic Landscape” is another release from Cell’s little dutch level production plant. It has 120*60=7200 tiles and uses the very good looking Muckamok (you know, the tileset from JJ1) conversion from Haze.
And Cell definitely made the best of it: the layout is very open and seems to be playable as hell (promises fun CTF matches). Weapon placement is great, only the full energy carrots are quite questionable (personally, i don’t like them at all). The layer work is fine, there wasn’t really much more that Cell could do with the 330 tiles of the tileset. It still looks beautiful.
The background ST3 module is “Introspection” by Necros^PM. Need i say more?
So…DOWNLOAD NOW! I love this level (and i award it with unbelievable EiGHT points, even if some of the kids above really tend to overrate all kind of stuff lately).
scratches his butt
hits the keyboard
Nice job u’ve done there Ceel
HEY GUYS !!! “CEEL” HAS DONE A NICE JOB…scratches his butt again…HERE. DOWNLOAD!!! [This review has been edited by Thrifty]
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Eat your lima beans, Johnny.
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