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Party Castle! (What's updated).txt | 1.52 kB | 11 Apr 2004 | |
party_castle1.j2l | Party in Castle! | 3.21 kB | 11 Apr 2004 |
party_castle2.j2l | Party in Castle at night! | 3.26 kB | 11 Apr 2004 |
Bjarni, (my old account) made levels, that is Party In Castle! and Party In Castle At Night!, http://www.jazz2online.com/downloads/moreinfo.php?levelid=1644 like you know did it got really low rating, it had a lot of problems, so I updated many of them, and the levels are difference of how it was 2002 then I made these levels! If you want you may rate the older version, but please rate the new version and view the notepad document about what’s updated! Have fun! ;-)
Well, I din’t play the old version but it seems that I have to review this, so let’s go on.
At first, like the author mentioned above, this is the fixed version of his old level “Party in Castle”. Well, What this has to do with a party isn’t clear for me (ok, except the bridge thingy), the level has, sadly, no story. You come in a castle, and fight multiple enemies. Well, in the readme (Yes, I read it!!) you can read what Bjarni changed, but there are still very much things which aren’t right.
LVL DESIGN
I think the level design should probably be remade fully, alltough nothing does have a totally understandable reason (I don’t mean spelling errors in text signs). For example the area with that bridge which will break if you walk over it. A text sign tells you that over you Lizards are dancing and the bridge could break. Well, you see Lizards dancing on a bridge above you, and not on that one you are standing so there’s no reason why this thing breaks. Also, the water part. There’s no reason why suddenly water comes up and after a short swimming it doesn’t exist anymore. Sorry Bjarni, but I’m such a perfectionist :-)
EYECANDY
Well, there aren’t tile bugs (maybe some minor), but even with the fact there aren’t any, you should know that you have to change it. Why? Because it is all out of time. Some years ago this might have been reasonable eyecandy, but not today. Not after “Demon Invasation” from Moonblaze, “Tomb Rabbit” from Kejero and so on. There are some background layers, but they are stolen from “Formerly A Prince” from Cliff Bleszinski. Also you could have used some different tiles for the wall.
CONCLUSION
Well, Bjarni, I see your “fixing” of levels is, just done wrong. Listen to ALL what a reviewer says is wrong and if it needs to, rebuild your level. There are several more downfalls (like ammo and food placement, enemy placement and more) but I’m too lazy to mention them all. Sorry, if you want to fix a level, then put effort in it.
DOWNLOAD RECCOMENDATION: No, maybe if you want to see how to NOT fix a level.
HOST: nope
LEVEL RANK: Above average
FINAL RATING: 4.0
NOTES:
….Leole, could you work on your english some? I don’t understand a word, sorry =P[This review has been edited by PHT]
jes indeed its not much bud how kan i revieuw a level that dosnt have all levels i coldent find the level that_after_jou_die whi that 4 wel that because of the other 2 levels the first two
(Unsupported rating removal edit. Please provide more detail in your reviews – assuming I understand you, all you’ve really said is that the next level setting is messed up. Why is is not so much bud? What’s the eyecandy, design, gameplay, or anything at all like? What could be improved? Etc. ~Violet)[This review has been edited by Violet CLM]
I decided to write a quick review.
Well.. these levels are very linear, and they don’t have eyecandy. there’s lots of enemy packs there and there, but its still boring to play, because these levels don’t have any eyecandy, expect the layer 8, and 4, and some others, if i remember correctly. well, i had some fun when playing these levels, too bad that these are still very short. my rating is 4.2
This is barely an improvement. This is an improved version, but the level is still too short, and there are too many enemies.
And yes I downloaded and played all the single player levels I made during my childhood, couldn’t resist I was that curious. But one thing’s for sure I’ll take these bad levels as learning experience, to make better levels in the future.
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