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Campaining.j2l | Campaining | 2.36 kB | 02 May 2005 |
Campaining2.j2l | Campaining2 | 2.38 kB | 02 May 2005 |
Campaining3.j2l | Campaining3 | 2.95 kB | 03 May 2005 |
Campaining4.j2l | Campaining4 | 3.37 kB | 03 May 2005 |
Campaining5.j2l | Campaining5 | 3.41 kB | 03 May 2005 |
Campaining6.j2l | Campaining6 | 3.36 kB | 03 May 2005 |
Campaining7.j2l | Campaining7 | 1.72 kB | 03 May 2005 |
Napoleonic Wars.j2t | Napoleonic Wars | 102.80 kB | 27 May 2004 |
I made the tileset about year ago. so it’s getting kind of old for me.About the Campaining levels you better read what the rabbits say or you will not WIN.Well the tileset was made for Capture levels to defend you castle with your group(there are two castles).
I think this should be uploaded as ‘Single player’
And now, the review:
The tileset is used well, but the allover game was a bit boring and confusing.
Eyecandy was nothing special.
The last level was literally filled with enemies, making it hard and very annoying.
When I finally managed it to survive the last level, I got an error saying that there wasn’t a next level.
A 6 would be enough for this one, though the idea of making castles for CTF is good.
I’m not sure about bownload recommendtion; download it for a good CTF tileset. Don’t download it for the levels.
(Regrettably unsupported rating removal. Try actually reviewing the tileset as a tileset, not as a level pack. ~Violet)
I searched a long time for this upload, as Xobim said, it should be labelled as Single Player… ; I had played it ten years ago, and I found the gameplay uncommon for this game. It left me a lasting memory.
STORY
It is set in a middle of a war (before, and during it) To complete the levels, you have to “talk” with static characters. The story is somewhat consistent, and especially the fact that it takes a central place, although the texts are not that astonishing.
SYSTEM OF INDOORS/OUTDOORS
I found the idea of indoors/outdoors also good: some parts of the level were duplicated, and through a warp, you go in the building. Those warps are above the doors, so you may unwantedly warp in the building.
STRATEGY
To compare it properly, with elements from other single player games, I would say that the difficulty (enemy placement, strategy) is absent there. There are no ennemies but for two levels, where they are gathered in one place, in groups of 50 or 100, and with Spaz you get rid of them in one movement.
TILESET/VISUALS
The tileset isn’t especially beautiful.
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Eat your lima beans, Johnny.
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