WTFexA.j2l | Waste Treatment Facility | 4.36 kB | 29 Feb 2008 |
WTFexB.j2l | Winter Terror Fortress | 4.36 kB | 29 Feb 2008 |
WTFexC.j2l | War Torn Foundry | 4.35 kB | 29 Feb 2008 |
WTFexD.j2l | Witness Thy Fate | 4.43 kB | 29 Feb 2008 |
WTFAcrid.j2t | WTF - Acrid | 231.46 kB | 29 Feb 2008 |
WTFBorealis.j2t | WTF - Borealis | 231.46 kB | 29 Feb 2008 |
WTFCrispy.j2t | WTF - Crispy | 231.45 kB | 29 Feb 2008 |
WTFDeadly.j2t | WTF - Deadly | 236.83 kB | 29 Feb 2008 |
fogpolution.xm | Fog polution | 788.14 kB | 05 May 2007 |
tech07_2.jpg | 56.96 kB | 07 Oct 2007 |
This is the tileset I’ve been working on since a fair bit of time. Over the months, it got quite a development story with it.
The original idea to create this arose somewhere in late February (2007) shortly after I’d finished the Mediv2o tileset (part of the now cancelled Impressive Flashback pack). Mediv2o was still buggy, and I decided to have a little ‘practice’ with tileset making before creating any more JJ1 remake sets. What was going to be a mere sideproject got expanded to this, and now I believe I’ve gotten enough tileset practice :)
The name, which may be a little omniguous, will be left to your imagination. Make of it what you will – this applies to the tileset itself as well. You’ll be able to make a lot with this set, even if it isn’t immediately obvious from the example level (that barely scratched the surface, to be honest).
Another thing are the palettes—there are 4 different color palettes included in this package. The first three are your standard hue change fare. The fourth one, not included in the screenshots, I experimented with a bit. If you plan on making your own palette edits (which I in fact encourage), please do not use the fourth palette as a base to avoid a lot of confusion. The other three palettes are perfectly editable.
cyberspaz dark dusk featured industrial metal multipalette remake sewer techno tecnology
This is really a great set and i can already see lots of very good levels being made with it.
Quite a strong feeling of Deja Vu in some cases, but nonetheless it’s a great tileset, good job Cooba. I feel it will become very popular quite soon.
really awesome set. didn’t find any flaws, though it will probably become overused soon.
this is the year of tilesets :X
Great tileset !
Congratulations :P
With this tileset I cam make my Dream Map ! Thx ;]
[Review changed to quick review. For more information, see \Review Rules\. – cooba]
I luv it!!
Simple yet easy to use with many different environments, and nice to look at to boot!
If I ever get inspiration to make another level, I’ll probably use this.
this is cooooollll!!!!!!!!!!!!!!!!!!!!!!!
Bwahaha. Finally, you’ve released this set out in the open, out in the wild to be free and now, other JCSers can make it look bad or good. Well, I haven’t reviewed a tileset in a very long time, and I think last time I did it, I did it as if I was some crazy freak who doesn’t know how to rate stuff (which I am, hey, notice the correlation!). Well, this is the most stupid thing to start a review with isn’t it? Now ignore this and actually read the review.
Theme
I’ll start with theme as I can introduce what the set is like. So, the theme is a waste treatment facility (as said in the title ololololol). This is obviously one of those less natural sets which focuses more on pipes and metal and stuff. What’s even better is that it can be set in so many different environments as long as your creativity reaches those ideas. I’ll start with the obvious, the background tiles allows you to place buildings of different shapes and sizes, and there is also a smaller size which is suitable for layers behind this one. So basically, the author clearly thought about depth and stuff. The main background also has two different textures, atop of some extra tiles which could also be used, let your imagination blow you away I guess.
Possibilities
This was partially analysed in the above passage, but it’s kinda clear that this tileset has so many possibilities as there are so many different tiles that you could possibly work with for the many different aspects and layers of a level you’d be making. For instance, there are quite a few animations you could make and work with. The set consists of rocks, (wierd platform things that I have no idea on the name of, I wanna call them liney things) liney things, metal, rusted metal, dark metal, rocky background, pipes, more pipes, waterfalls everything you name it. The possibilities of this set are endless, as the author very cleverly created many different “types” of tiles that you could work with.
Masking
I took long with this one, but I looked through the set quite thoroughly and found nothing I could possibly complain about. The author has created every type of mask you could possibly need unless of course you’re some needy old hobo that needs stupid things. I love how I can’t say sentences like that, anyway enough rambling. The masks are all there and they are pretty easy to differintiate from what isn’t a mask. I haven’t yet found any tiles with bad masking, and ooh, the textured BG is brilliant. (Subtle aren’t I?)
Usability
This is quite an advanced set, because I know for a fact that you need to be creative in order to use this set to its full potential. I’ve already seen many different possibilities you could create (and not mentioned them, surprise surprise) and I’m sure there are many more. This set is very easy to navigate through as the layout is quite smart and also, this set has every single tile you could possibly ask for (apart from an ode to Rag which is just crucial nowadays). This tileset is also one of the few sets where you probably will never need to use layer 5 at the same speed as layer 4, which gives you an extra background layer to allow your imagination to go even more wild. This tileset isn’t missing any tiles that I would be looking for in a set, so I’m really happy with it. Very very very fun to use.
Originality
I’ve seen sets such as this before, or one set, I forget which, however it was never up to a standard such as this as once again it has every tile you could possibly ask for and more. The pallettes are all very original too as they all have very different themes. This allows even more creativity amongst the use of this tileset, as you could use snow in the “Borealis” pallette to make it look even better. That was just an example, and I’m sure there are many, many more. This tileset looks amazing on so many levels and I still have not yet found anything to criticize… yet (actually I have, there’s no tile mentioning Ragnarok, the greatest, the strongest superhero of them all!!! (Wasnt that action man? (I just wrote in bracket inside bracket, does that mean the 2nd bracket cancels out the first one?)))
Extra
This set is event-friendly, user-friendly, tile-friendly and blahblah. Well, I don’t know what I wanted to include here but if I remember, I’ll be sure to give this an edit.
I hope this wasn’t too bad for my first good tileset review thing person sort of person sort of thing. Well, I’m gonna give you a 9.9. I can bump that up to 10.0 if you just make a tile with my name on it (Im kidding, make a tile with Habib AlHasheed Akhmed’s name on it instead). Great job Coobakabooba.
First impression: Cyberspaz Tileset 2 version 1.5
Really, it reminded me a lot of that set, and with reason; a lot of tile structures can also be found in that set (the tubes look very similar to those in Dethman’s set, and so does the water). Of course, this is not a bad thing, as Cyberspaz2v may have looked fine but never was very usable or complete, while this tileset definitely is. It’s logically organized with tiles grouped by purpose, and seems complete; most tiles which need one have a counterpart with layer 4 background, platforms are easy to complete since all tiles are there, et cetera. Definitely a very good tileset in that aspect.
The tiles look a lot more polished than in Dethman’s set too, and reminded me of Disguise’s Spacey Universe. Everything looks polished and all, though I’m not too fond of the combination of the rock texture and the rest of the tiles. The contrast between the light rocks and somewhat darker “techish” parts is just a bit too high.
What I especially liked were the “block” tiles; the square (and triangular) tiles with the rusty metal look. They are shaded very nicely and the dents in them show convincing depth. The goo dripping from the top in a few variations bugs me though. I don’t know why exactly, but something just seems wrong, like it’s just been pasted on top of the tiles instead of really blended well.
Apart from that it’ll be hard for anyone to find graphical flaws in this set. Everything looks fairly monotone, but the advantage of this is that the palette can contain a lot of different hues of the same colour, allowing for increased detail and amazing textured backgrounds such as the two (!) included in this set. Which brings me to the background scenery, another strong point of this set. The aforementioned textured backgrounds are awesome, and so are the moon and clouds. Then there are some tiles which can be used to add skyscrapers. Though those could have used a bit more variation in my opinion they offer yet more possibilities for background and level theming.
Finally there’s the waste itself, without which this tileset wouldn’t be much of a waste treatment facility. To be honest I was a bit disappointed in this, I would have expected more waste and less generic space-industrial-whatever tiles. There’s the obligatory waterfalls and some layer 3 water tiles, but no barrels of waste, no real processing machinery, just waste waterfalls. Which brings me to my main problem with the set, its complete lack of originality. As said before it really looks awesome but come on, if there’s any theme which has been used to death in tilesets it’s the nondescript industrial-urban-dark-facility one. Apart from looking better than most of its predecessors this set does not really add anything to the pool of sets to choose from.
If you disregard that, however, what’s left is a tilesets that looks really good and is easy to use, and one I would certainly recommend to download. What withholds me from giving a 9+ is the lack of originality, but if you don’t care much about that I’d say go ahead and make some levels with this; they’ll probably look awesome nonetheless.
I hate the theme, tiles, but is so good for making levels and so easy to hand that I just can’t give 8 just because I don’t like the theme so that makes me give a 9 and DR(Download Reccomendation) . Thank to your tileset colours that made me give 5 from 9 points.
PS:p I gave the + 0.2 just because you deserve them and because you are such a great man in the J2O community. Be proud of you.
First off, I can say nothing but spectacular. That doesn’t mean I’m not going to rate it.
Art Style:
Wall-to-wall gorgeous sharpness and close attention to detail. Looks good in every variant. This gets a solid 8.0
Diversity of Tiles:
Quite a good arrangement of options here. Some stone for more natural caves, with the addition of dirt, and some very good-looking clouds. Not only can it do two types of sky, but the added bonus of stars and two types of planet can really make the difference. Most people will be using the metal and city buildings, but that’s probably because of how good they look. I give this a 7.6.
Layer Management:
Very strong and very competent. It’s possible to use just two layers for the main level, which is extremely rare for a tileset to do, and makes a huge difference to the quality. Does not fall short of excellent on even its weak points. Worthy of a 9.2 here.
Environment:
Where does the amazingness end? Variant determines the environment, but all of them look insanely good. While Acrid can do environments capable of making Jazz mutate, Borealis can mercilessly chill, Crispy burns away critics and Deadly is just downright ominous. This one gets a 8.6.
Result:
Art Style – 8.0
Diversity of Tiles – 7.6
Layer Management – 9.2
Environment: 8.6
Total —> 8.35
Final Rating —> 8.5
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Eat your lima beans, Johnny.
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