HuntTheTemple 1.j2l | Temple | 5.10 kB | 28 May 2010 |
TheTemple 1.j2l | Temple | 5.27 kB | 03 Sep 2010 |
Temple.j2t | Temple | 41.60 kB | 17 Jun 2006 |
sanddessert.it | Sand Dessert | 422.39 kB | 24 Apr 2005 |
Version 1.2
One of Evilmike’s tileset and a remix by Danyjel Desert, are the things I used to battle this map done in 2 days of work (nothing but good).
This map is broken blocker where you can move, a falling power-up by a wall from time to time and other things.
PD: In following versions I will fix the problem of the barrels…
Version 1.1:
Corrected 2 carrots, and fire quickly add …
Version 1.2:
Add a way to capture the treasure and add a new hole.
Version 1.3:
Now add one more gem (100 in total), it is easier to grab the seek (fall 3 instead of one), also the barrels are not hiding the RF and is one way the place where the gun9.
Version 1.4:
In this new version adds some flaws corrected gun8 graphics on the site are the gun9, new was heard, but then updated all the treasure hunter. I took several carrots (as they were many) and added new places to start.
Lori099,
I have to say that a map has nothing to do with the note you put in yours, that strange that just put the same note that I gave to you.
Translated by google translate.
I’m sorry but i don’t agree with you..
The Eyacandy is not so bad as you say and the background refers to a temple.. I mean inside one..
The bad thing about this one is that you have to find holes to get somewhere.
In the gameplay…
Well the map is quite big but you can manage and it’s not so long that you get actually lost in there.
What do you mean by “ secret weapon places by Sprite Layer”? I think you wanted to say that Layer 3 masks makes the path like secret place.
And gameplay is boring? No! I don’t think you got it. This isn’t a level to be played all by your own! This is a level which you play with another player, he against you.That’s why you get a “Roast counter”.
Picups are good.
Bouncers and pepperspray are used for chasing.
Electro can be used to get a powerup which you cannot reach! So is TNT.
Freezer is used so you can annoy the other player by freezing him.
Finally: RF and toaster are for close attacks.
And about carrots.. Think like this: You won’t be always able to reach those 2 carrots in time if you only have a heart or the enemy is chasing you.
The music fits this level, being a mix by Danyjel Desert, and the tileset being by EvilMike.
I cannot agree with your rating, but i think that a 7.5/10 would be better for his work
Ok, lets start reviewing…
EYECANDY
The eyecandy is not too bad, but not too good.
You should put more eycandy on it.
The background dont looks too nice,
it needs more eycandy, yes.
3/10
GAMEPLAY
The map is really big.
There are many secret weapon places by Sprite Layer,
The gameplay is – well, little boring, but its not TOO bad.
Good.
3/10
PICKUPS
I found here toaster, RF,bouncers
and electric blaster.
There are bouncer PU and RF PU,
but 2 carrots in ONE PLACE!!!
That no! really! Place carrots randomly in the level and do not place they to one place! Thats not good idea, really.
There is too gun barrels.
5/10
MUSIC
You used remix one of JJ1 music, right?
I dont know if the music is good for this level,
im rating music 3.
3/10
RATING: 3.5
DR? No, sorry. But I think you can make better levels.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.
Post a review
You need to log in to post comments on this download.