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NIMALA - RPG.txt | 3.35 kB | 26 Dec 2010 | |
NIMALA - RPG.txt | 2.95 kB | 24 Dec 2010 | |
Nimala-RPG.J2L | Nimala - R P G | 12.65 kB | 26 Dec 2010 |
Nimala-RPG.J2L | Nimala - R P G | 12.64 kB | 24 Dec 2010 |
The once prosperous town of Nimala is now decaying. Slowly, almost peacefully fading away. The protectors have
abandoned their people, and since then, this land is cursed. The reason why the protectors left their sacred land behind is unknown.
Now, there is only chaos and turmoil.
The borderlands are already taken by the horde of opportunist bandits and thieves. The town itself isn’t safe anymore.Knowing this, you wish you could tell these people that you’re the hero who will save them. Even though they call you their savior since your arrival, you are worried that you might not be able to live up to that name.
Time will tell.
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Nimala is meant to be an “RPG”, at least as much as that is possible to make in Jazz 2. You have a main storyline that you’ll need to follow, but also some side quests, which will grant you bonuses. The town of Nimala, and its surroundings can be completely explored, and during your journey you’ll encounter many puzzles and obstacles you’ll need to take care of.
The rest of the information is available in the readme file.
I really love the concept with “Level up”
And this level is awesome. :)
Hey i like it! But map should be bigger a bit :(
Good , big , easy…..It’s perfect!!!
[Review changed to quick review, see the review rules. ~cooba]
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Eat your lima beans, Johnny.
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