BSreactorctf.j2l | Battleship's Reactor | 5.79 kB | 05 Apr 2013 |
j1Battleshipsv2.j2t | Jazz 1: Battleships v2 | 52.97 kB | 29 Mar 2003 |
Go down.it | Go Down | 1995.96 kB | 25 Dec 2000 |
It’s been years since I was active on this site, OR used the level editor.
Few days ago, I decided to give the level editor a go, and made somewhat simple concept and a level (Blame me for unoriginal tileset and music choices :D) and decided to upload it here if anyone finds any use of the level.
The level is mirrored, having Bounce PU on bottom and RF PU on top and a full energy in the middle. You can ONLY pass to enemy side from two middle passways. There is ways up on bottom via pipes (Takes you to the same side, easy to get ambushed) and middle via springs (Dangerous).
This is supposed to be rather fast paced map where controlling the reactor area in the middle is everything. I fear I made it too small, but hey, it’s my first map in years!
Anyhow, report if you find any bugs in the map. You need newest JJ2+ to play the map due to noclip usage on tubes. Hopefully this works as I intended!
A decent level. I like the carrot in the center, it is hard to camp there. Also the bases are well placed. The tubes are a bit annoying though.
Hey! In order to have this level in the AB15 level list, I have to request you to make an alternative level without NoClip-tubes, since the Bash is not going to be Plus only.
I can also make it for you myself, if you grant me permission.
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Eat your lima beans, Johnny.
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