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Lumina25.j2l | Starbase Lumina 25 | 10.84 kB | 10 Nov 2001 |
Lumina25intro.j2l | Mission | 1.35 kB | 10 Nov 2001 |
Astrolumina-reverse.j2t | Astrolumina-reverse | 23.65 kB | 03 Sep 2001 |
SPACEDEB.mod | space debris | 335.55 kB | 18 Jun 2001 |
CelestialFantasia.S3M | Celestial Fantasia | 421.27 kB | 09 Apr 1998 |
Well, since there is no readme, I’ll talk about it here. Basically, this is a large single player level made with my own tileset, Astrolumina-reverse. It shows the true capabilities of the tileset, and I hope that after playing this, people will begin USING my tileset for some levels. As far as I know, I’m the only person that has…
Enough about that, though. The level itself is, basically, a turtle starbase that you are infiltrating. I actually added on an intro level to tell you just this. Oh yeah, and all of the weapons are hidden in 10 different “ammo refill areas” numbered 0 through 9. Collect them all! Oh yeah, and also collect all five hidden one-ups! And, the real challenge, beat the boss of this level playing on hard mode! (Alright, so it isn’t the hardest level you’ve ever played. Whatever).
Well… I don’t know what else to add. I hope you enjoy playing this level as much as I enjoyed making it. Fasten your seatbelts, and keep your hands and feet inside the ride at all times. May I remind you that no food or drinks are allowed. And also, please make some levels with my tileset!
Well, let’s begin:
1st Level: Mission
Layout:
The Layout is good, I like that a whole lot! 7.8
Eye Candy:
Not bad, not bad at all, well, I like it!
10
Story:
The story isn’t perfect, just halfly!
5
Overall Rating: 7.6
Level2:
Eye Candy: Well, I like it but it’s not perfect! It’s better than in the other level!
8.9
Layout: I’m lovin’ the layout, oh yes, it’s perfectly perfect. But not a 10 I deposte, maybe a
9.5
Enemies:
They are many, not too many for me, I love it! :D
8.7
Weapons: I like how you set weapons, I love that too! Well, good work in that!
6.7
Ammos: Many, not too few not too many overall, it’s good event!
9.9
Foods: No foods? Eh….
0
Suck Tube: I love these, I defentily do, well, I love it!
8.7
Boss: He is strong and hard to beat, it took me long time to beat it! :(
9.8
Overall Rating: 7.775
Tileset Choice: 8
Music Choice: 9
Overall Rating: 8.09375=8.1
Rating Recommand: Yes! :D
Good luck with your next produtions!
This is a pretty good level. The tileset needs some work, though. If you change the mask of the electric force fields so that people can get hurt by them it might make the level more challenging. The level is pretty straight foward (with the occasional enemy)and would be better with some more puzzles (like 3d scenery that confuses the player). The tileset’s background needs some more detail (no offense) Good job.
Please review the level, not the tileset. If you wish to review the tileset, then review that at its respective upload. (Oh, and forgot to mention, the tileset here is slightly updated from the original release, with some tile fixes and new tiles.)
BTW : That was pretty fast for a review! I barely uploaded the level, and it was there! Oh, and the forcefields are meant to block you, rather than hurt you. That’s the way they were made.[This review has been edited by Another Jazz 2 fan]
Not much to say, but pretty basic if you ask me. Nothing realy special.
preity good. i realy like the music. its preity hard though short.
Pretty good. Better than the newer level.
The lvl was good but not the tileset
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Eat your lima beans, Johnny.
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