1.0
19 Apr 2015 21:31
void onLevelLoad() {
jjWaterLayer = 6;
}
void onDrawLayer6(jjPLAYER@ play, jjCANVAS@ screen) {
jjSetWaterLevel(-32, true);
}
void onDrawLayer4(jjPLAYER@ play, jjCANVAS@ screen) {
jjSetWaterLevel(16000, true);
}
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