Hook is a JCS event. When placed on a (specially) masked tile, it allows the player to hang on to it using his/her hands. Unlike vines, the player cannot move left or right using his hands: after all, it’s a hook, just for grabbing onto before moving on to the next hook.
If you create a generator for this event, it will fire homing missiles towards enemies (or anything, that is on its way).
This event has no parameters.
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