Using MCEs a range of effects can be generated in a level. This is a list of all publicly known (rather than known but not published) possible MCEs. The listed number is the number that is entered as speed in the Classic MCE, or as regenerating event number in the Modern MCE.
21 – Jazz Ghost
It is actually a smoke ring so when you touch the Jazz it makes you dizzy.
41 – Jazz Jackrabbit 2 logo #1
It is actually a turtle shell in the form of a Jazz Jackrabbit 2 logo. It can be destroyed by TNT.
42 – Black Rope
It is actually the vine event. You cannot swing on it unlike the regular vine.
109 – Airboarding Jazz #1
This is actually a sucker in the form of an airboarding Jazz.
110 – Music Letters
When you shoot these letters with TNT you can hear a faint sound that sounds the same as the sound the caterpillar makes when you shoot it.
113 – JJ2 Logo #2
This JJ2 logo flips and changes size. It will disappear after a while.
117 – Airboarding Jazz
This is a turtle in the form of an airboarding Jazz. When destroyed with TNT it turns into a JJ2 logo.
118 – Walking letters 1
When they appear they move to the right until they get to the edge. Then they move to the left until they get to the edge and then to the right again etc. They can be destroyed with TNT.
125 – Walking letters 2
Same as walking letters 1 but they walk under you.
126 – Jumping letters
When you move close to them and are shooting they jump just like the Fencer event. They make the sound of fencers when they jump. They can be destroyed with TNT.
128 – Flying letters
When your are near them they fly and when you walk away they land, just like the Bat event.
130 – Invisible rock
It is an invisible rotating rock.
137, 138 – Pinball paddles
It is a pinball paddle in the form of a JJ2 logo.
151 – Strange queen boss
It acts like the Queen boss. When it stomps it makes JJ2 logos instead of falling bricks. You can’t shoot it when you see letters.
152 – Another JJ2 logo
The floating sucker in the form of the JJ2 logo. It flies, changes size and flips. It can be destroyed with TNT.
153 – Text bridge
It is a bridge made of letters. It is unstable and 10 tiles long. Put a 1 in the pulze light‘s sync property to make it tough.
192 – Invisible gem ring
It is an invisible Gem Ring.
197 – Following letters (orb)
It is a bunch of letters that follow you, just like a witch.
200 – Jazz boss
This is actually the Devil Devan Boss in the form of Jazz. Just like Devil Devan Boss it has 2 boss stages. In the first stage it is a Jazz shooting up and moving around. In the second stage it is a dizzy airboarding Jazz. You must have an Activate Boss event to trigger the boss. You must have an Echo event with a generator near the blue spring with a generator or JJ2 will crash.
202 – Jazz geyser
You see large letters and numbers etc. When you shoot them with TNT lots of Jazzes come shooting out. The Jazzes are exactly like when you kill the robot boss and his parts go flying. When you destroy it, you cannot move anymore bcause the screen freezes and your charcter disappers and you have to exit JJ2.
235 – Jazz Bolly boss
A Bolly boss in the form of jazz on an airboard.
244 – Dancing Jazz
This is actually a CTF base. It is a dizzy Jazz with letters around it.
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